V3 Unit Dice Inflation – slower games and mental fatigue

After several games of Bolt Action V3, we've noticed a significant increase in order dice count and game length, even in standard 1000pt matches.

With the new army composition rules, having 15-20 dice per army is common, making even smaller games stretch past two hours. Scaling up to 1250-1500pts often means 20+ dice per player, leading to longer turns and increased mental fatigue—something that wasn’t as pronounced in previous editions.

While I like many of the changes in V3, paying extra commanders (adding more dice) and the ability to field more support units and vehicles naturally leads to larger, more time-consuming battles.

Is anyone else experiencing "dice fatigue"? Do you feel the increased unit count is slowing down the game too much, or do you see it as a positive change? I would love to hear your thoughts!