Did the Studio and Publisher Vanish before Releasing Acceptable Versions on Consoles?
Did we really lose all visibility on the Development Team, immediately after they promised the New Beginnings Update for Consoles over a year ago?
I tried looking up more updated information, but all I could find was the NACON acquisition from early-2022, which I sort of feel may have led to Midgar being kicked to the curb for underperforming and all game revenue going straight into Nacon’s spreadsheets and investor ROIs?
Just as the game was being prepared to launch on consoles, they were acquired… funny that:
https://gamingbolt.com/edge-of-eternity-developer-midgar-studio-acquired-by-nacon/amp
And Surprise Surprise, you won’t find a single mention of Midgar Studios on Nacon’s website or in their financial reports for from the end of 2023 through August 2024.
Not only that, but NACON as a supposed accessory and VIDEO GAME Publisher, has scrubbed any Mention of Edge of Eternity, as well as the people who worked on it, from its website, libraries, and product search results.
They technically own the Distribution and Licensing Rights to Edge of Eternity, so I find it incredibly unsettling that they don’t list it a single time under their video game portfolio—especially considering its roots as a—and the unsavoury shadow it casts over other—kickstarter campaign: