Homebrew Ranger Subclass: Conclave of Deathstalker

Deathstalker Conclave (Ranger Subclass)

Rangers of the Deathstalker Conclave are relentless hunters who walk the line between life and death. Whether they serve as fate’s enforcers or simply revel in the thrill of the hunt, these rangers strike terror into their prey with an unshakable presence and supernatural lethality.

Death’s Mark (3rd level)

You can mark a creature for death, ensuring it cannot escape your relentless pursuit. As a bonus action, you can mark a creature you can see within 60 feet. The mark lasts for 1 minute or until the creature dies. While marked:

Your first weapon attack against it each turn has advantage.

When you deal damage to it, it takes additional psychic damage equal to your Wisdom modifier (minimum of 1).

If the target attempts to disengage, teleport, or escape using magic, you can use your reaction to move up to your speed toward them without provoking opportunity attacks.

You can use this feature a number of times equal to your proficiency bonus, regaining all uses on a long rest.

Relentless Stalker (7th level)

Your movements are swift and unerring, making escape futile. You gain the following benefits:

Your walking speed increases by 10 feet, and you ignore difficult terrain while moving toward a marked target.

When a marked target attempts to flee, you can use your reaction to make an opportunity attack against them, even if they take the Disengage action.

If your marked target dies, you can immediately mark another creature within 30 feet as part of the same reaction

Dread Presence (11th level)

Your very existence instills fear in those you hunt. As a bonus action, you can force all creatures of your choice within 30 feet to make a Wisdom saving throw against your spell save DC. On a failure, they are frightened of you for 1 minute. A frightened creature can repeat the save at the end of each of its turns, ending the effect on a success.

Additionally, creatures frightened of you suffer the following penalties:

They cannot take reactions while within 10 feet of you.

Your weapon attacks against them score a critical hit on a roll of 19 or 20.

You can use this feature a number of times equal to your Wisdom modifier (minimum of once), regaining all uses on a long rest.

Avatar of the Inevitable (15th level)

You embody the relentless force of death itself. As a bonus action, you can transform for 1 minute, gaining the following benefits:

You gain resistance to all damage except force, radiant, and psychic.

Your attacks against marked creatures ignore resistance and immunity to nonmagical weapon damage.

Marked creatures automatically fail saving throws to resist being frightened by you.

Once per turn, when you hit a marked target with a weapon attack, you can force them to make a Constitution saving throw. On a failure, they drop to 0 hit points if they have 50 hit points or fewer.

Once you use this feature, you cannot do so again until you finish a long rest.